Closed Forever: The Roadside Attraction RPG

You run a roadside attraction in 1960s America featuring (1d6):

  1. A giant fiberglass fruit
  2. Giant fiberglass dinosaurs
  3. The World’s Biggest Collection of [something useless]
  4. Biggest Ball of Twine
  5. Minigolf
  6. A Haunted Corn Maze

The place is going to shut down but you’ve got a plan (1d6):

  1. Lure in cocaine-rich investors from Miami
  2. Scare elderly Uncle Morris to death and inherit his fortune
  3. Get featured as the setting for a Hollywood movie
  4. A celebrity endorsement!
  5. Rally the community and host a fair
  6. Be the first roadside attraction to launch into space

Unfortunately (1d6):

  1. The Mob has plans for your space
  2. A crew of thieves plans to steal the attraction
  3. Your attraction is re-zoned for toxic waste storage
  4. Dinosaur bones have been found on site and archaeologists are everywhere
  5. All the kids are into disco
  6. The tax code is changing unless you help elect a dog mayor

You have two statistics which both start at 3 (on a 6 point scale). They are ROADSIDE and ATTRACTION. Use ROADSIDE when you want to get your hands dirty, engage in business, fleece someone, use street smarts, or scrap. Use ATTRACTION when you want to charm someone, get glamorous, harness the power of dreams, or create something.

When taking an action where the outcome is possible, but in doubt, roll a d6. Rolling under your relevant stat is a success. If you fail and your failure can serve as an indictment of The American Dream, increase your ROADSIDE stat by one. If your failure was because, by Gosh, you just didn’t work hard enough, increase your ATTRACTION stat by one.

If you ever reach 6 in ROADSIDE, you abandon your dream and go get a day job somewhere in a call center selling diet pills or penny stocks. It doesn’t matter. If you ever reach 6 in ATTRACTION, you abandon your dream and go to L.A. or New York to earn money dressing in a costume for tourists. It doesn’t matter which one.

You can move a point from ROADSIDE to ATTRACTION (or vice versa) if you introduce a flashback scene to a time where the establishment of your attraction has an important corollary to the current obstacle you’re trying to overcome. Perhaps it’s a lesson you learned, a skill you acquired, or an asset still available to you from those days.

No Time to Rest in Peace

Catch me during the skeleton war working logistics. While bony soldiers are being shattered or crushed underfoot on the field of war, I’ll be lining my pockets. Catch me, post-war, the Calcium Supplement King, rockin’ a bone monocle.

See if I don’t.

houses used to know how to talk, long ago

“And over here,” indicates the tour guide, “you’ll see the World’s Oldest House.”

The tour group politely observes the house, which responds by saying “You all look a lot like your ancestors.”

A beat. “They were pretty ugly too.”

And then it laughed so hard a window pane tumbled from the second floor.

MILKWALKER

a photo of a milk carton featuring a safety mascot called MILKWALKER

First Message. 5:12 p.m.
From.
MILKWALKER.

Thank you for your phone number and your full name. I will take care of them. I will return them soon. When I am done.

If you get sad, find me à̸͓̫̟̞͢m̖̩̠̩o̵̸̮̝̤ͅn̻̣ͅg̴͉͇͇͟ ̵̱̥ţ͎̗͔͢h̡̤̗̜̞͖͉́e̴̸̠͎̣̜̪̤̙̼ ̶͉̫͔̲̠̀̕c̬̬̮̬͈̟ơ̢̛͉̭̖͉̭̦̗w̷̯̘͉̯̕͢ͅs͈̘͢ ̢̧̻̭̮̗͞ͅa̢̘̻͓͔͉͇͇̰͟ͅn̳͕̤̱̰̬͡d͕̩͔̩͎͍̙̜̻̕ ̥̙̮͔͞b̸̧̖̭͝a̵̧͓̟̯̞̩r̶͏̘̰͉̘̰͈̙̞͞l̛̹̦͈͔e̷̪̙͎͓͖̳͈̮͞y͏̶̹̘̬͖̪̕

To Repeat This Message, Press 1.
To Delete This Message, Press 2.
Who Are You, Press 3.
Where Are You Now, Press 4.

The Signal: EP158

The Signal EP158

The Signal: EP158 – Exactly 45 minutes of music that’s designed for human ears, but strong enough for whatever ears you have handy! This time out, we’ve got Australian pop, pop-punk, Brazilian reggae, street Viking jazz, French pseudo-surf, psychobilly, Colombian soul and more!

Download by clicking on the link (or image) above. The file is available only for a limited time. If you’re interested in the tracklist, it’s in the mp3 itself, in the id3 tags. Or, if you sign up to be a member of our mailing list, The Tuned In, you’ll be among the first on the planet to know when a new mix is posted, and you’ll get a permanent archive link and the entire playlist, delivered to your inbox.

If you’re a Spotify user, I found most of the tracks, but not all of ’em.

2D6 FINAL NOTICE WOLVES

With keen senses and knowledge of the terrain, they’ve tracked you down and ringed you in. Inside every growling mouth, a Final Notice bill from one of your creditors.

Roll for Initiative + Credit Rating

Bite 1d4
Deliver Mail 1d6 (psychic)
Distract (disadvantage vs other Final Notice Wolves)

ANTI-PLEASURE GRAHAM CRACKER GOLEM

Imbued with life via the least possible amount of magical/electrical stimulation, this Grahamite creation has but one purpose: to promote vegetarianism and discourage sensuality.

As such, its sensory organs border on vestigial.

Possessions:
) Trifold brochure on virtues of temperance
) Folding chair
) Sandles (plastic)
) Coupon for powdered soap (expired)

Advanced Skills:
3 Resist Temptation
1 Inspire
1 Absorb